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limentional Devlog 18: Status Update
September 05, 2024
by
Battle Stag
1
Hi everyone, I'm currently mid-process of honing the movement to make it far less slippery and more enjoyable. On top of this I'm also working on including custom keybindings, and am redesiging some o...
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limentional Devlog 17: Big Update
June 15, 2024
by
Battle Stag
1
Hello Everyone, It's taken a good amount of time, but a new update is here. There are a lot of changes which ultimately take the game in a new and better direction while maintaining the original theme...
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limentional Devlog 16: Dashing!
March 11, 2024
by
Battle Stag
Hello everyone, This week I've been working on introducing a dash mechanic! This will give you a small boost of speed in the air, ground or anywhere! You unlock the dash ability by collecting the MAXI...
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limentional Devlog 15: Patch 29/02/24
February 29, 2024
by
Battle Stag
1
Hi All, Small update this week with some tweaks and changes: Fixing scripts in "lights" to do with monster encounters. Fixing checkpoint functionality in "lights". Some small updates to the aesthetics...
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limentional Devlog 14: Difficult difficult, lemon difficult
February 23, 2024
by
Battle Stag
2
Hello everyone, I've been working on introducing some difficulty settings, both to make the game more accessible to those who just want to chill and explore, but also like a bit more of a challenge. T...
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limentional Devlog 13: Optimisation Station
February 16, 2024
by
Battle Stag
Hello everyone, This week I've been focusing primarily on performance optimisation. This has included batching, baking, occlusion culling and reflection probe optimisation. The FPS have greatly improv...
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limentional Devlog 12: Patch 11/02/24
February 11, 2024
by
Battle Stag
Hello everyone! Today's list of changes and bug fixes include: Screen size was set to match height rather than width, to allow play with widescreens. Camera flickering when jumping/landing (finally) f...
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limentional Devlog 11: Demo Available on Steam!
February 07, 2024
by
Battle Stag
1
Hi Everyone, I'm happy to say that the Demo is now available on Steam as well! You can find and Wishlist it here: https://store.steampowered.com/app/2179000/limentional/ As ever, I'm happy to hear fee...
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limentional Devlog 10: Patch 03/02/24
February 03, 2024
by
Battle Stag
Happy Weekend everyone! Special thanks to BreadSmacker (and Naterest as always :) ) for the feedback and bug reports. Latest patch notes: Removed light stitching (a visual bug to do with the light sou...
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limentional Devlog 9: Quick Patch
January 28, 2024
by
Battle Stag
Happy Weekend everyone! Just a quick update this weekend over some problems oberved: There was a glitch where the camera would flicker when jumping. This was due to lines in the movement script fighti...
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limentional Devlog 8: Further Improvements
January 25, 2024
by
Battle Stag
1
Dear all, Here's another little update to tweak the game and make it more fun to play! Thanks to Knowitall66 for his review and feedback. The music switch in level 2 "lights" wasn't always consistent,...
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limentional Devlog 7: Movement Improvement
January 11, 2024
by
Battle Stag
1
Hello hello, Many thanks for the wonderful and helpful feedback. A special shout out to lechuga0 and especially Naterest for the detailed feedback and kindness. Some changes are being rolled out to th...
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limentional Devlog 6: Changes and More
January 04, 2024
by
Battle Stag
2
Dear all, I've had some lovely and helpful feedback and support which I am now working towards! This starts with fixing the Discord link in-game, adding more floaters to pool 1 in "w a t e r", and try...
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limentional Devlog 5: New Content
December 29, 2023
by
Battle Stag
Dear all, I'm happy to say that new content has been uploaded! So please check it out. It includes a new level with maxims, and new puzzles. I've also turned up the horror by a little! I was hoping to...
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limentional Devlog 4: Level 2
December 17, 2023
by
Battle Stag
Greetings reader, I'm closing in on finalising the second level, "l i g h t s". I hope to release it as part of the game before Christmas. Yours truly, Battle Stag...
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limentional Devlog 3: Still Alive
November 06, 2023
by
Battle Stag
Apologies for anyone waiting for more content, this year has been a year of distractions. But I am returning to the project. Part of the problem was trying to make this experience multiplayer - too co...
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limentional Devlog 2: Sensitivity
January 15, 2023
by
Battle Stag
I have added in a mouse sensitivity option to the game if you were finding the mouse speed too fast! Just access the options via the main menu or pause menus. You'll have to download the new version o...
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limentional Devlog 1: Track Plan
November 28, 2022
by
Battle Stag
Thanks to all who've checked out and downloaded l i m e n t i o n a l so far! It's exciting and I hope you enjoyed what there is. I thought I'd share what the plans for the project are for the near fu...
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