limentional Devlog 12: Patch 11/02/24
limentional » Devlog
Hello everyone!
Today's list of changes and bug fixes include:
- Screen size was set to match height rather than width, to allow play with widescreens.
- Camera flickering when jumping/landing (finally) fixed. Code issue.
- Lowered the brightness of the success flashes and maxim screens, to avoid getting flashbanged.
- The first monster scare in level 2 could be re-triggered. This has been fixed to trigger once.
- Some general tidying in level 1 "water".
Meanwhile, work continues on new content! :)
Yours Truly,
Battle Stag
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limentional
A liminal and surreal horror, exploration and platforming project.
Status | In development |
Author | Battle Stag |
Genre | Platformer, Adventure |
Tags | 3D, Atmospheric, First-Person, fps-platformer, Horror, Liminal space, Non violent, Parkour, Surreal |
More posts
- limentional Devlog 18: Status UpdateSep 05, 2024
- limentional Devlog 17: Big UpdateJun 15, 2024
- limentional Devlog 16: Dashing!Mar 11, 2024
- limentional Devlog 15: Patch 29/02/24Feb 29, 2024
- limentional Devlog 14: Difficult difficult, lemon difficultFeb 23, 2024
- limentional Devlog 13: Optimisation StationFeb 16, 2024
- limentional Devlog 11: Demo Available on Steam!Feb 07, 2024
- limentional Devlog 10: Patch 03/02/24Feb 03, 2024
- limentional Devlog 9: Quick PatchJan 28, 2024
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