limentional Devlog 1: Track Plan
limentional » Devlog
Thanks to all who've checked out and downloaded l i m e n t i o n a l so far! It's exciting and I hope you enjoyed what there is.
I thought I'd share what the plans for the project are for the near future, for any interested. The current plan is as follows:
- Set up a Steam store page. This has been a bit more complicated than I anticipated, but shouldn't take long to establish.
- Work on integrating the multiplayer mechanics and MAXIM benefits. This will take much longer to work on, but will set the template for the rest of the game.
- Work on the additional levels. I intend for there to be at least 10 levels in sum, and may include an extra level into the demo as well as multiplayer for those levels when possible.
Due to working on this in free time, the first should be done before Christmas. Point two will take longer, probably between 2-3 months. The final point will aim for a total game, which will probably take up to a year.
Please do check in to see how the game is progressing, I do welcome any and all on this journey. And as always, please feel free to leave any feedback or ideas.
See you in the future,
Battle Stag
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limentional
A liminal and surreal horror, exploration and platforming project.
Status | In development |
Author | Battle Stag |
Genre | Platformer, Adventure |
Tags | 3D, Atmospheric, First-Person, fps-platformer, Horror, Liminal space, Non violent, Parkour, Surreal |
More posts
- limentional Devlog 18: Status Update64 days ago
- limentional Devlog 17: Big UpdateJun 15, 2024
- limentional Devlog 16: Dashing!Mar 11, 2024
- limentional Devlog 15: Patch 29/02/24Feb 29, 2024
- limentional Devlog 14: Difficult difficult, lemon difficultFeb 23, 2024
- limentional Devlog 13: Optimisation StationFeb 16, 2024
- limentional Devlog 12: Patch 11/02/24Feb 11, 2024
- limentional Devlog 11: Demo Available on Steam!Feb 07, 2024
- limentional Devlog 10: Patch 03/02/24Feb 03, 2024
- limentional Devlog 9: Quick PatchJan 28, 2024
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