limentional Devlog 10: Patch 03/02/24


Happy Weekend everyone!

Special thanks to BreadSmacker (and Naterest as always :) ) for the feedback and bug reports.

Latest patch notes:

  • Removed light stitching (a visual bug to do with the light source and probuilder meshes) from level 1.
  • (Re)fixed the camera tilt while wall running.
  • Constrained the cursor to in-window, which was causing issues.
  • Fixed being able to "slide" on the tunnel walls in level 2. Although funny and goofy!
  • Changed the walls in the slide rooms at the end of level 2 so you can't climb them. 
  • Altered a few of the reflection probes in level 2 to make it more performance friendly.

I may start with experimenting with LOD groups to help improve performance further. Meanwhile I've started work on new levels :)

Yours Truly,

Battle Stag

Files

limentional for linux 1.3 GB
Feb 01, 2024

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